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Tempy (Phuc H Duong)

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  1. Tempy (Phuc H Duong)

    MVP Card Count, July 30 2020

    Breakdown by Location: total card storage_g storage_3 storage_2 storage_1 cart inventory 14 Amon Ra Card 1 1 1 5 1 5 45 Angeling Card 1 2 1 17 0 24 23 Arc Angeling Card 4 1 1 5 1 11 2 Assassin Cross Card 0 0 1 1 0 0 24 Atroce Card 3 0 5 12 1 3 10 Baphomet Card 2 1 0 2 0 5 6 Berzebub Card 0 0 0 0 0 6 11 Cthulhu Card 1 0 0 2 1 7 21 Dark Lord Card 1 0 0 8 0 12 9 Detardeurus Card 1 0 0 3 0 5 46 Deviling Card 5 0 1 8 4 28 21 Doppelganger Card 0 0 1 6 0 14 8 Dracula Card 2 0 0 4 0 2 4 Dragon Lord Card 0 0 0 1 0 3 14 Drake Card 1 0 0 6 0 7 11 Eddga Card 0 0 2 0 0 9 19 Evil Snake Lord Card 0 1 0 7 1 10 16 Fallen Bishop Hibram Card 4 0 0 5 1 6 5 General Egnigem Cenia Card 0 0 1 1 0 3 45 Ghostring Card 3 0 0 10 2 30 8 Gloom Under Night Card 0 0 0 2 0 6 9 Golden Thief Bug Card 1 0 0 4 0 4 15 Hatii Card 1 3 1 4 1 5 2 High Priest Card 0 0 0 0 0 2 4 High Wizard Card 0 0 1 1 1 1 1 Ifrit Card 0 0 0 0 0 1 6 Kiel-D-01 Card 0 0 0 1 1 4 2 Ktullanux Card 0 0 0 1 0 1 3 Lady Tanee Card 0 0 0 0 0 3 4 Lord Knight Card 0 0 0 0 1 3 8 Lord of The Dead Card 2 0 0 0 0 6 3 MasterSmith Card 0 0 1 0 1 1 12 Maya Card 2 0 1 3 1 5 91 Maya Purple Card 6 1 6 28 3 47 2 Memory of Thanatos Card 0 0 0 0 0 2 8 Mistress Card 1 0 0 1 1 5 15 Moonlight Flower Card 3 0 0 1 0 11 22 Orc Hero Card 1 0 2 6 0 13 8 Orc Lord Card 0 1 1 2 0 4 19 Osiris Card 0 0 0 7 0 12 6 Pharaoh Card 1 0 0 3 0 2 7 Phreeoni Card 3 0 1 2 0 1 8 Randgris Card 1 0 0 2 1 4 10 RSX-0806 Card 2 0 0 0 0 8 19 Samurai Spector Card 3 0 0 6 0 10 4 Sniper Card 0 0 0 1 0 3 11 Stormy Knight Card 2 1 0 3 0 5 5 Tao Gunka Card 0 0 0 2 0 3 12 Turtle General Card 1 0 0 8 0 3 5 Vesper Card 1 0 0 3 0 1 15 White Lady Card 0 0 0 0 0 15
  2. Tempy (Phuc H Duong)

    MVP Card Count, July 30 2020

    Here are the latest MVP card counts for July 30, 2020 Only cards owned by active accounts, players, and guilds are counted. Active is an account that has logged in within the past month, or in this case since June 30, 2020. For example, there are 3 Thanatos cards on the server, however 1 of those cards is now owned by an inactive player, so the count is only 2. GM accounts were excluded. Count coverage includes inventories, equips, storage, storage 2, storage 3, guild storage, and cart. Zmey, Lucifer and Dark Illusion card is excluded for now. total card 14 Amon Ra Card 45 Angeling Card 23 Arc Angeling Card 2 Assassin Cross Card 24 Atroce Card 10 Baphomet Card 6 Berzebub Card 11 Cthulhu Card 21 Dark Lord Card 9 Detardeurus Card 46 Deviling Card 21 Doppelganger Card 8 Dracula Card 4 Dragon Lord Card 14 Drake Card 11 Eddga Card 19 Evil Snake Lord Card 16 Fallen Bishop Hibram Card 5 General Egnigem Cenia Card 45 Ghostring Card 8 Gloom Under Night Card 9 Golden Thief Bug Card 15 Hatii Card 2 High Priest Card 4 High Wizard Card 1 Ifrit Card 6 Kiel-D-01 Card 2 Ktullanux Card 3 Lady Tanee Card 4 Lord Knight Card 8 Lord of The Dead Card 3 MasterSmith Card 12 Maya Card 91 Maya Purple Card 2 Memory of Thanatos Card 8 Mistress Card 15 Moonlight Flower Card 22 Orc Hero Card 8 Orc Lord Card 19 Osiris Card 6 Pharaoh Card 7 Phreeoni Card 8 Randgris Card 10 RSX-0806 Card 19 Samurai Spector Card 4 Sniper Card 11 Stormy Knight Card 5 Tao Gunka Card 12 Turtle General Card 5 Vesper Card 15 White Lady Card
  3. Tempy (Phuc H Duong)

    MVP Loot Proximity

    Thanks for expressing your opinions everyone. The poll end date has now passed, and the poll is now closed. The staff decision is to keep the default rAthena loot behavior, which is the current behavior. (Loot teleports into highest DPSer's inventory, regardless of where they are on the map when the MVP dies.) I know this will be heartbreaking for those of you who were in favor of MVP loot proximity. I would also like to note that eRO is going through a bit of an identity crisis. You can read more about it in the forum post linked below. As some of you may know, our server population has been in decay for the past few weeks, even though we are still the top ranked mid-rate server on ratemyserver. Our custom mechanics are scaring away new players, and we fail to retain them when they join our server. As such I think going back to MVP loot proximity of old eRO is one of those server customs that may add to our list of newbie non-friendly custom mechanic. Imagine someone with a long history of RO, having known what @autoloot does for more than a decade from dozens of servers; to have it all of a suddenly behave differently on our server.
  4. Tempy (Phuc H Duong)

    MVP Card Point Changes

    The following MVP cards are gettjng their point values adjusted after this week's maintenance, July 24. Thanatos Card increased MVP points from 2 to 3. Beelzebub Card increased MVP points from 1 to 2. Zmey Card increased MVP points from 2 to 3.
  5. Tempy (Phuc H Duong)

    MVP Loot Proximity

    Regarding MVP Loot Proximity. The 1 week deferral period is almost over. What did you guys think of that system vs the old system? As a reminder: MVP Loot Proximity = loot drops on ground or goes to next highest loot proirity player (usually highest dps-er )if the highest dpser is not nearby when the mvp dies. Default: how normal auto loot works. highest loot priority player (usually highest dps-er) gets the item teleported into their inventory if autoloot is on, regardless of where they are on the map. old eRO had MVP loot proximity. which is why we were trying it out. It gives priority reward system to the PvPer as opposed to the MvPer when there's an MVP being contested via PVP.
  6. Tempy (Phuc H Duong)

    Old eRO Mob Restoration

    Hey Guys! GM Tempy here, We're continuing our efforts to restore old eRO to its former glory! But also maintain a future full of new and exciting customs! I got my hands on an old eRO 2015 mob, mvp, and item drop rate database. I've finally gotten around to restoring it and making it compatible with our server. Over the course of the next couple patches, I'll be absorbing that database into our own. This will allow us to restore eRO to its true old eRO rates, rather than being a close approximate guess. It's also to fill in a lot of the gaps that we have in terms of monster drops (like Angeling not dropping Angeling Hat or Wakisashi not dropping Bloody Edge). However I also understand that we've moved beyond old ERO, and the player-base have grown accustomed to our new rates, even if they are just approximations of old eRO. The current patch, Week of July 16 2020, saw the import of 33~ish mobs/minibosses/mvps from the 2015 eRO mob database being merged with out own. So given this opportunity to restore eRO to its exact numbers and glory, this begs some design questions regarding the purity of eRO: How pure do we want to be with old eRO? Have we moved past old eRO? Are we okay with an easier version of eRO, maybe permenantly? I think the real answer lies somewhere between full integration with old eRO and embracing our new eRO path. The main reason being, is that old eRO was not actively maintained in the later half of its life, and that old eRO might have been more grindy than what players have come to expect in 2020. Mini Bosses were Harder: Did you know? Mini bosses were buffed on old eRO. Mini Bosses being: Angeling, Ghostring, Devlring, Mermaid, Skoll Baby, Garm Baby, Bloody Knight, Abysmal Knight, Mutant Dragonoid and Hydro Lancer. For example: Abysamal Knight used to have 231,400 HP instead of the default 35k HP. Bloody Knight used to have 278,700 HP instead of 57,870 HP. In the next few patches, we will see the mini bosses get buffed up to their original glory. Old eRO was more grindy and hardcore: Overall, a lot of our drop rates were pretty close, but in almost all cases new eRO had slightly higher rates than old eRO. You will see a couple percentage points drop in individual item drop rates in the next few patches. For example Amon Ra will drop Volcano armor at 5% instead of 7.5% (current). Deviations from old eRO: Strong Shield & Slotted Elemental Armors used to be a lot harder to get: Now let's get to the parts of old eRO that we no longer agree with. This is where we will adopt a hybrid approach between old eRO and new eRO. First, regarding Strong Shield on old eRO. Only three mobs used to drop Strong Shield, and at really low chance compared to what we have now. Currently, Bloody Knight drops Strong Shield at 30%. So what should the drop rate be? 1% or 30%? I believe it lies somewhere in between. Since Strong Shield is a required item from an MVP progression perspective, it needs to be accessible to new players. However at 1% it's too low, and 30% is too high. Too high and it makes the item worthless in the market, and nobody would sell it. So going forward, strong shield will drop in the following manner. 10% from Bloody Knight (which is getting buffed for the above reason) 15% from Orc Hero 15% from Vesper Secondly, is the subject of Slotted Elemental Armors. Did you know that only Amon Ra used to drop slotted fire armor? See here. Which means that our Ifrit dropping Fire Armor is not eRO canon. See old Ifrit's drop rates. However iRO Ifrit does drop Fire Armor. However our Ifrit drops Fire Armor at 50%. So in this situation we are going to again adopt a hybrid approach, going forward Ifrit will drop slotted Fire Armor at 15% , instead of 50%. Amon Ra will continue to drop fire armor but at 5% instead of 7%. Reason being is that on old eRO, Fire Armor was a valuable piece of armor, however because of the high drop rate, its now too common to be considered valuable. Its also an MVP progression piece, so it should not be so low as to make it inaccessible to new players. Old eRO MVPs were WAY as strong: Did you know that new eRO has nerfed MVPs compared to old eRO? For example Ifrit used to have 37m HP instead of 15m HP. It was decided early on in 2020, that we would not be following this aspect of eRO. Thus eRO has nerfed the MVPs so that they're still challenging to level 170 characters, but not tedious. In our iteration of eRO, not only do the MVP have nerfed HPs, but nerfed MDEF, DEF, Flee, INT, and VIT compared to old eRO. Feedback is Welcome: On Discord we have a #pvm-creation-discussion discord channel, if you see some of these changes might be strange then please report it. Especially if you believe that some the changes from old eRO no longer make sense in our modern iteration. The staff will evaluate it them and figure out what the best balance will be. Sincerely, GM Tempy
  7. Tempy (Phuc H Duong)

    Skill / Class Changes Moving Forward

    Hey eRO! GM Tempy here, When eRO was setup we had envisioned a haven among RO servers where you can play classes and builds that would be otherwise not be effective; and to bring about a server with a healthy amount of class diversity. The last 4 months and 16 patches have seen a huge effort to balance out underplayed classes and to allow for more classes to have niches in various game modes such as PvM, WoE, BG, or MVP. However all these class and skill changes come at a cost. The more customization that we add to skills, the more new players will be alienated when they enter our server. New players have to read through more class balance wiki changes and patch notes. At a certain point, the game ceases to behave like normal iRO classic, and a barrier to enter is setup for new players not wanting to relearn how to play RO when they join our server. Today after evaluating the amount of customization to skills and the state of jobs in the player base, we feel that there is sufficient balance to allow for class diversity in the server. Moving forward, the eRO staff will cease skill change considerations that deviate from: iRO classic old eRO Pre-existing changes present today on the server Broken skills that create unfair play Thank you for playing eRO. Sincerely, eRO GM Staff
  8. Tempy (Phuc H Duong)

    Changelog - July 10, 2020

    Reverted [Buff] Throw Zeny no longer requires Zeny, only thoughts and prayers.
  9. Tempy (Phuc H Duong)

    Working Changelog - Week of July 9, 2020

    Pending Maintenance, regularly scheduled on Thursday. Some of these updates will not require a server restart, so please follow the color guide to see if something has been implemented prior to a server restart. Color Guide: RED - PENDING SERVER MAINTENANCE PURPLE - CLIENT PATCH - PLEASE PATCH GREEN - IMPLEMENTED IN LIVE GRAY - NOT ADDED (PENDING) MVP: [Trial Feature, 1 week] MVP Loot Proximity Loot priority will only count the players nearby when the MVP dies. (If you are off screen when an MVP dies but did the most damage, the items will drop on the ground) [Buff] Pharaoh Card 100% coma Immunity [Buff] High Wizard Card Ignores magic defense of Boss, Monsters, Players. Removed casting penalty. Removed SP recovery penalty. Compounds: Head Gear MVP Points: 2 [Buff] Moonlight Flower Card Immunity to Slow Grace [BugFix] Werewolf drops MVP Token in nif_fild01 [BugFix] Lady Tanee drops MVP Token in ayo_dun02 [BugFix] Vesper drops MVP Token in jupe_core [BugFix] High Wizard MVP drops Diabolus Robe [1] at 9.75%. [BugFix] Satan Morroc drops Diabolus Robe [1] at 45%. [BugFix] Lord of Death should drop an MVP token in Niflheim [BugFix] Beelzebubh Earthquake fixed. [BugFix] Tao GunkaEarthquake fixed. [BugFix] Fallen Bishop Earthquake fixed. [BugFix] Zmey Gorynych Earthquake fixed. Skill: [Buff] Cart Boost removes Slow Grace debuff. [Buff] Cart Boost removes Decrease Agi debuff. [Buff] Throw Zeny no longer requires Zeny, only thoughts and prayers. [Nerf] Slow Grace no longer removes Speed Pot buff. [Adjustment] Bowling Bash cool down decreased to 200 ms from 250 ms. More Frost Jokes / Scream quotes added Item: [Buff] Gilded Cuirass [1] Unbreakable +1 All Stats 50% Coma Resistance [BugFix] Dead Branch Box drops 10x branches instead of 3x. [BugFix] Neo Valk Shield 5% HP bonus added. [BugFix] Neo Valk Shield 30% Demi-Human Resistance added. BG: [BugFix] Passive BG badge bonus buff added back in.
  10. Tempy (Phuc H Duong)

    Working Changelog - Week of July 2, 2020

    that will come. there's a big loot rework going on
  11. Tempy (Phuc H Duong)

    Working Changelog - Week of July 2, 2020

    Pending Maintenance, regularly scheduled on Thursday. Some of these updates will not require a server restart, so please follow the color guide to see if something has been implemented prior to a server restart. Color Guide: RED - PENDING SERVER MAINTENANCE PURPLE - CLIENT PATCH - PLEASE PATCH GREEN - IMPLEMENTED IN LIVE GRAY - NOT ADDED (PENDING) Event Lineup: Event Updates: Fourth of July Events Released! (Hehehe) Item Changes: Enhanced Shackles will now only combo with Refined Bloodied Shackle Ball and not regular Shackle Ball. Which is now dropped by Assassin Cross Ermes. Inception Box now drops Poring Box Box of Progress now drops 20x Plant Bottle Box of Progress now drops 20x Marine Sphere Bottle Box of Progress now drops Bloody Branch Skill Changes: New Frost Joke quotes. New Scream quotes. MVP Drops Amon Ra drops Refined Renown Archer's Gloves [1] at 10%. Assassin Cross Eremes drops Nydhorgg's Shadow Garb [1] at 10%. Assassin Cross Eremes drops Refined Bloodied Shackle Ball at 30%. Atroce drops Sniping Suite [1] at 50%. Atroce drops Veteran Sword [1] at 20%. Cthulhu drops Waterdrop Brooch [1] at 10%. Dracula drops Skin of Ventus [1] at 30%. Eddga drops Book of Blazing Sun [3] at 30%. Evil Snake Lord drops Diabolus Manteau [1] at 30%. Gloom Under Night drops Vital Tree Shoes [0] at 30. High Priest Magaleta drops Diabolus Ring [1] at 15%. High Priest Margaretha drops Valkyrian Armor [1] at 10%. High Priest Margaretha drops Veteran Hammer [2] at 20%. High Wizard Kathryne drops Bradium Earring [1] at 20%. High Wizard Kathryne drops Diabolus Robe [1] Ktullanux drops Bradium Earring [1] at 15%. Lord Knight Seyron drops Diabolus Armor [1] at 10%. Mistress drops Book of Gust of Wind [3] at 30%. Osiris drops Earring [1] at 30%. Pharaoh dops Valkyrja's Shield [1] at 30%. Pharaoh drops Expert Ring [1] at 30%. Phreeoni drops Book of Mother Earth [3] at 30%. Sniper Cecil drops Valkyrian Manteau [1] at 13%. Sniper Secile drops Variant Shoes [0] at 20%. Sniper Shecil drops Bradium Brooch [1] at 20%. Valkyrie Randgris drops Valkyrie Helm [1] at 5%. Werewolf drops Valkyrian Shoes [1] at 10%. Whitesmith Howard drops Bone Plate [1] at 25%. Whitesmith Howard drops Bradium Stone Hammer at 20%. Whitesmith Howard drops Veteran Axe [2] at 20%. Detale drops refined Safety Ring [1] at 10%. Osiris drops Lord's Clothes [1] at 80%. Phreeoni no longer drops Tongue. Pharaoh no longer drops Tablet [1]. Detale no longer drops Veteran Sword [1]. Turtle General drops Krasnaya [3] at 30%. Whitesmith Howard drops Collector's Edition Book II [1] at 10%. Lord Knight Seyron drops Collector's Edition Book I [1] at 10%. Drake no longer drops Krasnaya [3]. Orc Hero no longer drops Krasnaya [3]. Orc Lord no longer drops Ring [1]. Lord of Death no longer drops Ring [1]. Evil Snake Lord no longer drops Orlean's Server. Amon Ra no longer drops Safety Ring. High Priest Margaretha no longer drops Safety Ring. Atroce no longer drops Necklace [1]. Stormy Knight no longer drops Wool Scarf [1]. Dracula no longer drops Wool Scarf [1]. Stormy Knight no longer drops Tidal Shoes [1]. Cthulhu no longer drops Tidal Shoes [1]. Stormy Knight no longer drops Veteran Sword [1]. Whitesmith Howard no longer drops Mysteltainn. Whitesmith Howard no longer drops Sabbath. Drake no longer drops Battle Hook [1]. Pharaoh no longer drops Holy Robe. Ktullanux no longer drops Old Purple Box. Fallen Bishop Hibram no longer drops Hunting Spear [1]. Turtle General no longer drops Hunting Spear [1]. Doppelganger no longer drops Hunting Spear [1]. Assassin Cross Eremes no longer drops Moonlight Dagger. Sniper Cecil no longer drops Moonlight Dagger. Moonlight Flower no longer drops Moonlight Dagger. Mob Drops: Anolian now drops Brooch [1] at 2%. Mantis now drops Ring [1] at 2%. Isis drops Earing [1] at 2%. Anubis drops Holy Robe at 2%. Explosion (in Maga Dungeon) drops Burning Bow [1] at 2%. Gazeti drops Frozen Bow [1] at 2%. Bloody Murder drops Death Loop [1] at 2%. Raggied Zombie drops Expert Ring [1] at 2%. Merman drops Necklace [1] at 2%.
  12. Tempy (Phuc H Duong)

    Next Patch Changes: Lord Knights, Mini Boss Cards, MVPs

    The following two announcements are being recalled. They won't be happening this patch, we will halt the moving forward of this change while we collect more data from the server and from the player feedback. 4. The following MVPs are getting randomized spawns: Fallen Bishop, Tao Gunka, Golden Thief Bug 5. Thanatos, Niddhorg, Satan Morroc, and Fallen Bishop are most likely going to get stronger after this patch
  13. Tempy (Phuc H Duong)

    Next Patch Changes: Lord Knights, Mini Boss Cards, MVPs

    I think I should clarify, and I think at this point you're just trying to find ways to vent your frustration. Most MVPs have a range from which they spawn, between X and Y time. What if the X and Y is randomized as well? This is what I mean. Before, you knew to check GTB 60~70 minutes, so if you killed it at 3:00, you knew that you had to sit in culverts at 4:00 pm and tele around endlessly for the next ten minutes. If both X and Y ranges are randomized, that's where things can truly be more unpredictble.
  14. Tempy (Phuc H Duong)

    Next Patch Changes: Lord Knights, Mini Boss Cards, MVPs

    I like to make data driven decisions whenever possible. The veteren swords were targeted because we didn't want to nerf bowling bash itself. It should stay powerful as people level, or as stalkers want to copy it. I think it would be irresponsible to make too many decisions in the absence of data. I also observe, and I also listen to feedback.
  15. Tempy (Phuc H Duong)

    Next Patch Changes: Lord Knights, Mini Boss Cards, MVPs

    I don't think the server realizes that yet. Based upon every single Lord Knight that's level 170 on the server right now, this is the top 10 equipped two-hand items. You can see that Veteran Sword is way in the lead at the moment. If Krasnaya takes over the meta, and it continues to overpower the meta as it did before, then maybe a scale back of Sword Guardian card at 5% reduction might be the next step. Though I'd like to collect data before anything like that happens.
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